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Does the unofficial oblivion patch effect attribute cap
Does the unofficial oblivion patch effect attribute cap







does the unofficial oblivion patch effect attribute cap

The fact that monsters and other enemies level up at the same time as your character leads to the "leveling problem". Note that the last one of the increased skills has to be a major skill. Illusion and Destruction are the only major skills that have been increased (4+6=10), along with a total of 20 minor skills. Here only 3 attributes have more than the minimum +1 modifier, and they all get the maximum +5. An example of a 5/5/5 increase (as mentioned in Efficient Leveling) for this character could be: Example 2 AttributeĪthletics (5), Acrobatics (3), Light Armor (2) Example 1 AttributeĪlchemy (10), Conjuration (1), Mysticism (1)įor those concerned with over-leveling or skill management this is not a "perfect" level-up. The attributes offered to them would be as listed to the right in the examples below. When they acquired the 10th increase in a major skill, they qualified for a level-up. Since their previous level-up they have increased some skills (see below, increase in parenthesis after each skill). Attribute bonuses not used at one level (or surplus points past 10 in the skills governed by an attribute) do not roll over to the next level.įor example, say a character has the following major skills (seven in total, listed by attribute): It is never possible to gain more than a +5 attribute bonus when leveling up. 10 or more skill points grants a +5 bonus.The amount you can raise an attribute by depends on how many skill points you have gained in skills governed by this attribute (major and minor) before gaining the 10th increase in a major skill. When you level up you get to raise the values of three attributes. You can purchase training up to five times per level.Also, many ingredients are effectively only available at higher levels, because they are obtained from higher-level creatures. Better quality alchemy equipment is only available at higher levels.The enchanted items you can make yourself are more powerful: the availability of Grand Soul Gems is level-dependent, and the power of Sigil Stones is level-dependent.The strength of randomly-found enchanted items is level-dependent (e.g., weapons and armor).

does the unofficial oblivion patch effect attribute cap

Many quest rewards are more powerful at higher levels.The quality of weapons and armor is level-dependent (in stores, in chests, and taken from enemies).The amount of gold you find is level-dependent.The equipment you can obtain is dependent upon your level:.All Daedric Quests have a level requirement.Fatigue is dependent upon a combination of your Strength, Endurance, Agility and Willpower.Increased maximum encumbrance requires increased Strength.Magicka regeneration depends upon Willpower and maximum Magicka.Maximum Magicka requires increased Intelligence.Maximum weapon damage requires increasing either Strength (melee) or Agility (bows), as well as increasing the appropriate skill.Many improvements are only possible by increasing your attributes: You get to raise 3 attributes by up to 5 points each.Your Health increases by 10% of your Endurance.Maximizing these advantages will allow you to keep ahead of the enemies. On the other hand, there are many advantages to leveling. Advantages of Leveling Ī key aspect of Oblivion is that when you level, the strength of most opponents increases: the level of many NPCs will be higher, and you will encounter more difficult creatures. How many minor skills you have increased during this time does not influence when you level. You need to rest on a bed for the level-up to take effect. Your character qualifies for an increase in character level after improving any combination of major Skills by a total of 10 points.









Does the unofficial oblivion patch effect attribute cap